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News with tag Ken Levine  RSS
Ken Levine talks BioShock Infinite: Burial at Sea's themes and characters

Added: 04.10.2013 10:30 | 16 views | 0 comments


It's the same Elizabeth you knew, but she's not the same person

From: www.gamesradar.com

Ken Levine: SteamOS is a brave and powerful idea

Added: 26.09.2013 3:18 | 16 views | 0 comments


I have a huge amount of confidence in Valve, Ken Levine tells PC Gamer. The creative director of Irrational Games and writer of BioShock Infinite is excited about Valves newest plan for PC gaming: SteamOS.

From: n4g.com

Ken Levine Discusses BioShock's Burial At Sea

Added: 24.08.2013 20:28 | 19 views | 0 comments


If you're a BioShock fan, then chances are pretty good that you're positively humming with anticipation for Infinite's announced Burial at Sea DLC which promises to take protagonists Booker and Elizabeth into the depths of Rapture for an all new story. While there's no ETA on said DLC, at least Creative Director Ken Levine is making the wait a little less brutal by providing the occasional interview.

From: www.cinemablend.com

Burial at Sea: Ken Levine on BioShock Infinites Return to Rapture

Added: 24.08.2013 19:19 | 49 views | 0 comments


PS US Blog - BioShock Infinite garnered wide acclaim this spring for its mind-bending story and fantastic environments. But the announcement of Burial at Sea a two-part adventure that sets Infinite protagonists Booker DeWitt and Elizabeth in the underwater city of Rapture might just be Irrationals most ambitious and exciting project yet. Creative Director Ken Levine kindly took a few minutes from his schedule to answer our pesky questions about the upcoming downloadable episodes.

From: n4g.com

Burial at Sea: Ken Levine on BioShock Infinite’s Return to Rapture

Added: 23.08.2013 20:00 | 154 views | 0 comments


BioShock Infinite garnered wide acclaim this spring for its mind-bending story and fantastic environments. But the announcement of Burial at Sea -- a two-part adventure that sets Infinite protagonists Booker DeWitt and Elizabeth in the underwater city of Rapture -- might just be Irrational’s most ambitious and exciting project yet. Creative Director Ken Levine kindly took a few minutes from his schedule to answer our pesky questions about the upcoming downloadable episodes.

From: feedproxy.google.com

Ken Levine Knows Elizabeths Mother Possible Storyline in Future DLC?

Added: 20.08.2013 19:19 | 10 views | 0 comments


Ken Levine knows who Elizabeth's mother is. Is this an important detail in the upcoming DLC?

From: n4g.com

Bioshock developers give away new gameplay details on Burial at Sea DLC

Added: 08.08.2013 10:15 | 19 views | 0 comments


Controlling Elizabeth will encourage "a more feminine" approach to gameplay.
In a lengthy interview with IGN, Bioshock creator Ken Levine and level designer Amanda Jeffrey shared some insight into how Elizabeth will adapt to take centre stage for the first time in the Rapture-based story DLC, Burial at Sea, and provided the slightest of hints as to how the two characters are linked back to their Columbia counterparts.

From: www.oxm.co.uk

Levine says tech like Chromecast is where gaming will go

Added: 06.08.2013 18:08 | 13 views | 0 comments


Irrational Games head says the future lies in allowing players the experience to play on whatever device they like.

Irrational Games head Ken Levine has said he is excited about the effect technology like Google's Chromecast might have on video games in the future.

, Levine said the main differentiator between the next-generation consoles is their unique services. "From a hardware perspective, the PC and the Xbox and the PS4 are very much similar beasts in a lot of ways now," he said. "It's more about the software on top of it and the services they provide.

"What I'm excited about--you saw that Google dongle that came out the other day?--is something like that for games."

Google's Chromecast is a $35 HDMI peripheral that allows streaming of services like Netflix and the mirroring of computer screens. Sony has created a similar idea with its Remote Play interoperability between PlayStation 4 and Vita,

One of the key principles of Nintendo's Wii U is also that users can play games on the screen when the television is in use.

Levine thinks the experience of allowing people to play games anywhere is now more important than having one central device in the living room. "People want to talk about owning the living room. I don't think the living room matters that much any more," he said.

"It's about wherever you want to game and having your experience. I'm not just saying playing an iPhone game, I'm saying having your game--your big, hardcore game--playing on whatever screen you wanted.

"I think that kind of technology is going to be something that's really important for gamers, because you want to be able to pick up your experience and move it somewhere else."

"The technology's there--it's actually very, very cheap," Levine said last week. "I'm just waiting for someone to do it, because letting gamers define their experience--how they play it, where they play it--that's where it's going. Gamer-driven experiences. That's what excites me."

From: www.gamespot.com

Levine says tech like Chromecast is where gaming will go

Added: 06.08.2013 18:08 | 7 views | 0 comments


Irrational Games head says the future lies in allowing players the experience to play on whatever device they like.

Irrational Games head Ken Levine has said he is excited about the effect technology like Google's Chromecast might have on video games in the future.

, Levine said the main differentiator between the next-generation consoles is their unique services. "From a hardware perspective, the PC and the Xbox and the PS4 are very much similar beasts in a lot of ways now," he said. "It's more about the software on top of it and the services they provide.

"What I'm excited about--you saw that Google dongle that came out the other day?--is something like that for games."

Google's Chromecast is a $35 HDMI peripheral that allows streaming of services like Netflix and the mirroring of computer screens. Sony has created a similar idea with its Remote Play interoperability between PlayStation 4 and Vita,

One of the key principles of Nintendo's Wii U is also that users can play games on the screen when the television is in use.

Levine thinks the experience of allowing people to play games anywhere is now more important than having one central device in the living room. "People want to talk about owning the living room. I don't think the living room matters that much any more," he said.

"It's about wherever you want to game and having your experience. I'm not just saying playing an iPhone game, I'm saying having your game--your big, hardcore game--playing on whatever screen you wanted.

"I think that kind of technology is going to be something that's really important for gamers, because you want to be able to pick up your experience and move it somewhere else."

"The technology's there--it's actually very, very cheap," Levine said last week. "I'm just waiting for someone to do it, because letting gamers define their experience--how they play it, where they play it--that's where it's going. Gamer-driven experiences. That's what excites me."

From: www.gamespot.com


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